How to Join the Bodycam Playtest: Dates, Maps, Requirements & More

Everything you need to know about the Bodycam playtest including registration steps, available maps, system requirements, and how to report bugs to Reissad Studio.

If you've been following the hype around Bodycam, the ultra-realistic FPS from Reissad Studio, you already know that getting into the Bodycam playtest is your best shot at experiencing the game before its full launch. This multiplayer shooter has been generating serious buzz on Steam for its gritty visuals, intense gunplay, and body-camera perspective that sets it apart from other tactical shooters on the market.

The Bodycam playtest represents a critical milestone for both the developers and the community. Whether you're a veteran of previous stress tests or a newcomer eager to jump in for the first time, this guide covers everything you need to know about participating, what to expect, and how to make the most of your time in the game.

What Is the Bodycam Playtest?

The Bodycam playtest is an official testing phase organized by Reissad Studio to gather player feedback, identify bugs, and stress-test their servers before the game's full early access release. Unlike a traditional open beta, this playtest uses Steam's built-in playtest system, which randomly selects participants from a pool of registered players.

The primary goal is straightforward: the developers want as much real-world data as possible. Every match played, every bug reported, and every piece of feedback submitted helps the team polish the final product. Reissad Studio has emphasized that community input directly shapes development priorities during this phase.

FeatureDetails
DeveloperReissad Studio
PlatformSteam (PC)
Game StateEarly Access
Playtest TypeRandom Selection via Steam
Main PurposeFeedback collection & stress testing

How to Register for the Bodycam Playtest

Signing up for the playtest is simple, but there are a few steps you need to follow to ensure your registration counts. Here's the process broken down:

  1. Visit the Bodycam Steam page — Navigate to the official store page on Steam. When a playtest is active, you'll notice a prominent banner that says "Play the Bodycam Playtest now!" with a green "Play Now" button.

  2. Click "Play Now" — This sends your access request to the Steam playtest system. It doesn't guarantee entry, but it puts you in the selection pool.

  3. Wishlist the game — While not mandatory, wishlisting Bodycam greatly supports the developers and may factor into your visibility within the community.

  4. Join the Discord server — Reissad Studio requires all playtest participants to join their official Discord. This is where announcements happen, feedback is collected, and bug reports are submitted.

Registration StepRequired?Purpose
Click "Play Now" on SteamYesEnters you in the random selection pool
Wishlist BodycamRecommendedSupports the developers
Join Discord ServerYesRequired for bug reports and feedback
Own the base gameNoPlaytest is a separate download

Playtest Schedule and Duration

According to the official announcement from Reissad Studio, the first official playtest session kicked off on Sunday, January 21st at 0 AM (UTC+1). The testing window remained open for a full 24 hours, closing on January 22nd at 0 AM (UTC+1).

This 24-hour window was designed to maximize participation across different time zones. Since the game has a growing international player base, Reissad Studio chose a full-day window rather than a limited session.

It's worth noting that this wasn't the first time the studio ran a testing phase. A stress test occurred the week prior, and returning players from that session were encouraged to come back and test improvements.

Time ZoneStart TimeEnd Time
UTC+1 (CET)Jan 21, 0:00 AMJan 22, 0:00 AM
UTC-5 (EST)Jan 20, 6:00 PMJan 21, 6:00 PM
UTC-8 (PST)Jan 20, 3:00 PMJan 21, 3:00 PM
UTC+8 (CST)Jan 21, 7:00 AMJan 22, 7:00 AM
UTC+9 (JST)Jan 21, 8:00 AMJan 22, 8:00 AM

Available Maps and Game Modes

During the playtest, Reissad Studio limited the experience to three specific maps and two core game modes. This focused approach allows the team to gather targeted feedback on specific content rather than spreading players too thin across the entire game.

Maps Available in the Playtest

Map NameEnvironment TypeDescription
Worn HouseResidentialA dilapidated house interior with tight corridors and multiple entry points
Russian BuildingUrban/Eastern EuropeanA multi-story building with a distinct Eastern European architectural style
Airsoft HouseRecreationalA commercial airsoft arena designed for close-quarters combat

Game Modes

  • Solo Deathmatch — Every player for themselves. Fast-paced action that tests individual gunfaction and map knowledge.
  • Team Deathmatch — Classic team-based combat where coordination and communication matter.

Both modes were fully functional during the playtest, giving players a solid taste of Bodycam's core gameplay loop. The gunplay, movement mechanics, and body-camera visual effects were all active and representative of the early access build.

System Requirements and Storage

One of the most common questions from players concerned download size and system requirements. Reissad Studio recommended having at least 20 GB of free storage space on your drive to accommodate the playtest build.

The game features highly detailed textures, realistic lighting, and physics-based environments that contribute to its larger-than-average file size. Since the team was actively fixing issues during the playtest period, the build size fluctuated slightly between updates.

SpecificationRecommended
Free Storage20 GB minimum
Download SourceSteam (Playtest branch)
Build TypeEarly access playtest build
InternetStable broadband connection

Players with slower internet connections were advised to start the download well before the playtest window opened to ensure they could jump in right away.

How to Report Bugs and Give Feedback

This is arguably the most important part of participating in any playtest. Reissad Studio made bug reporting and feedback submission a structured process through their Discord server.

Bug Reporting Process

  1. Join the official Reissad Studio Discord server
  2. Navigate to the 🔧┆bugs-playtest channel
  3. Describe the bug in detail — include what happened, what you expected to happen, and steps to reproduce
  4. Attach screenshots or video clips if possible

Feedback Submission Process

  1. Head to the 🚧┆feedback-playtest channel
  2. Share your thoughts on gameplay, balance, maps, or any other aspect
  3. Be specific and constructive — the team reads everything
ChannelPurposeWhat to Include
🔧┆bugs-playtestBug reportsReproduction steps, screenshots, system specs
🚧┆feedback-playtestGeneral feedbackDetailed opinions, suggestions, impressions
General ChatQuestionsAnything not covered above

Community reports from previous testing phases suggest that the Reissad Studio team is highly responsive on Discord. Players who submitted detailed, well-documented bug reports often received direct replies from developers acknowledging the issues.

Tips for Getting Accepted

Since Steam's playtest system uses random selection, there's no guaranteed method to secure a spot. However, here are some practical tips that can improve your chances:

  • Register early — Don't wait until the last minute to click "Play Now." Get your request in as soon as the option appears.
  • Keep your Steam account in good standing — Accounts with restrictions or limited profiles may be excluded from selection.
  • Stay active on Discord — Being present and engaged in the community keeps you informed about additional playtest opportunities.
  • Watch for multiple phases — Reissad Studio ran both a stress test and a full playtest. If you miss one, another may follow.
  • Follow Reissad Studio on social media — Additional playtest codes or expanded access windows are sometimes announced outside of Steam.

What to Expect as a First-Time Player

If the Bodycam playtest will be your first time playing the game, you're in for a unique experience. The body-camera perspective creates a sense of immersion that traditional FPS games simply don't offer. The visual shake, the limited field of view, and the raw audio design all contribute to a tense, grounded atmosphere.

New players should focus on:

  • Learning the maps — With only three available, you'll quickly memorize layouts and sightlines
  • Testing different weapons — See which guns feel best for your playstyle
  • Providing honest feedback — Your fresh perspective is incredibly valuable to the developers
  • Recording your gameplay — Even phone footage of bugs can help the team identify and fix issues

The early access nature of the game means you'll encounter rough edges. Textures might pop in, animations could feel stiff, and occasional crashes are possible. That's exactly what the playtest is designed to uncover.

Frequently Asked Questions

How do I know if I was selected for the Bodycam playtest?

If you're selected, you'll receive a notification through Steam, and the playtest will appear in your library as a separate entry from the main game. You can also check the Bodycam Steam page — if you have access, the "Play Now" button will change to indicate you're already registered.

Can I play the Bodycam playtest with friends?

Yes, if both you and your friends are selected for the playtest, you can squad up in team deathmatch mode. However, since selection is random, there's no way to guarantee that your entire group will get in together.

Do I need to own Bodycam to participate in the playtest?

No. The Bodycam playtest is a separate, free download available through Steam. You don't need to purchase the base game or any DLC to participate during the testing window.

Will my progress from the playtest carry over to the full game?

Typically, progress made during playtest phases does not carry over to the final release. The playtest build is a separate branch, and Reissad Studio has indicated that a roadmap for the full early access launch will be announced soon after testing concludes.

For the latest updates on Bodycam and future playtest opportunities, visit the official Bodycam Steam page and join the Reissad Studio Discord community.